Open City: Prestige screenshot 1 Open City: Prestige screenshot 2 Open City: Prestige screenshot 3 Open City: Prestige screenshot 4 Open City: Prestige screenshot 5 Open City: Prestige screenshot 6 Open City: Prestige screenshot 7 Open City: Prestige screenshot 8
Supported Devices
Mobile
Updated
May 21,2019
Size
2.45 MB
Age
Everyone
Release Date
Description
This is an open world game of free-will, non-linear missions in five distinct areas of a large city...all baked into a single-player card game. Be a criminal, or only accept jobs that help the city. Explore the city forever with card-based gameplay.

Please read directly below for a longer description, or scroll down for app update history.

NOTE: the free trial is not limited in any way, and it has no ads. We have two requests: first, we would appreciate it if you would not leave one-star reviews before using the contact information built into the app to provide feedback. Second, we would love to expand the game, so we request that you buy the game if you want to see future updates, missions, online features, and a real-world location component.

Gameplay: you'll be dealt a job card (over 40 missions at launch). You're informed of risk, possible prestige, and cash.

Only after accepting a job do you learn the area of the city where it occurs. Each area has its own interference factor from citizens and cops, which has a big effect on the job results. You can back out of jobs, but you'll lose prestige.

If you've acquired skills on prior jobs, you can use them to help the odds of a good job outcome. When your result card is dealt, you'll learn whether you pulled off the job -- with possible access to over 15 cars, a handful of significant others, and skills for future use -- or failed.

So, move to Open City. You could be rich. You could be prestigious. You could own a car. You could even find love.

UPDATE HISTORY:
v 1.0.0.1:
- rewrote job completion handler to ensure that players never see a quick flash of the items they weren't supposed to get. (Previously, items cards flashed on the screen quickly even if the user wasn't entitled to get them.)
- reworked job process to ensure that players didn't see a quick flash of the skill card deck even when they didn't have skills available.