Thetaball is an authentic digital sport with rich, physics-based gameplay and lifelike AI. Each of the game's 256 robotic players is a unique individual, created by a process of simulated evolution; because the bots have co-evolved within a complex physical environment, their behaviors are diverse, robust, and lifelike. The end result is a game with all the challenge and re-playability of a real-world sport.
In the single-player game, your task is to field a team of robotic athletes in order to advance through a series of progressively more challenging leagues, earning as many coins as you can along the way. You can remotely control any of the bots on your team, or let them play on their own.
In the local-multiplayer game, 2-8 players choose up sides, with AI-controlled bots filling in the empty slots.
ABOUT THE ENGINE
"Generator" is a specialized 2D game engine based on Evolutionary Robotics, a technique for the automated creation of simulated robots. The engine provides a C++ framework for generating populations of such robots and deploying them in a completed game. It also includes a glitch-free physics module for simulating the environments in which the robots interact and evolve. Thetaball is the first game built on the Generator engine; more are planned.